Animating in Photoshop 3 - 21/11/2023

 Today in our lesson we experimented with more animation in Adobe Photoshop 2023. Our task today was to create a rotoscope style animation of someone walking, and turn it into a looping GIF file. Rotoscoping is the process of taking real footage of a person, animal or other real world object and tracing over it to create a fluid, realistic animation of something. The footage we traced over for our task today was stock footage of a man walking listening to music, which can be seen below. 


For my animation I chose to set the framerate to 12 frames per second, in order to make the task of rotoscoping the footage easier while still maintaining the most important parts of the walk cycle to keep it fluid. The process of rotoscoping the footage took about an hour, eventually being made up of 13 total frames for my animation to be complete. Below is a screenshot of the workspace I used while animating my rotoscope in Photoshop.


We were also told to have our rotoscope on a dark background by our lecturer, Mike, so I chose a pure black background. The black background also played into the style my rotoscope ended up taking, as I decided to detail my outline of the walking man specifically to mimic the appearance of the character Father John Ward from the 2017 indie horror game FAITH The Unholy Trinity, Produced by Airdorf Games, a promotional image for which can be seen below.


 FAITH is an Atari style survival horror that heavily uses rotoscoped animation for it's cutscenes, and so I felt like stylising my animation after the main character, Father John, also including a slight scanline overlay to the animation in an attempt to mimic the one seen in the FAITH games.

Overall I feel like I very much enjoyed the rotoscoping task we did today, and feel like I learned a lot about animation consistency and flow, with having to make sure each frame not only mimicked the reference footage well enough while also making sure that additional details like clothing and hair on John stayed consistent from frame to frame. Hopefully what I've learned about rotoscoping in today's session will help me create better quality artefacts in future assignments and broaden my ability to create them. Below is the end result of my rotoscope animation from today's session as a GIF.



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