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Storytelling and Gaming development timeline and doccumentation.

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The purpose of this blog post is to outline the development, creative process and progression of my Storytelling and Gaming assignment for my second year second semester at Hertfordshire University. While I understand that the assignment brief requested a series of blog posts to be created over the duration of the project's development, I neglected this aspect of my work out of no fault than my own, due to already having to maintain a seperate blog for my Independent Project, and on being told prior that the final end product was the most significant component of what we present. I appologise for the unprofesional nature of this stand-in blog post, though shall do my best to use this blog post to deliver a cohesive timeline of events. CREATIVE DEVELOPMENT My choice to have the style and asesthetic of my storytelling project to be in the form of a retro-esc videogame introduction cutscene game both from my enjoyment of the style of introductory cutscene I wished to make, as well as...