Posts

Storytelling and Gaming development timeline and doccumentation.

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The purpose of this blog post is to outline the development, creative process and progression of my Storytelling and Gaming assignment for my second year second semester at Hertfordshire University. While I understand that the assignment brief requested a series of blog posts to be created over the duration of the project's development, I neglected this aspect of my work out of no fault than my own, due to already having to maintain a seperate blog for my Independent Project, and on being told prior that the final end product was the most significant component of what we present. I appologise for the unprofesional nature of this stand-in blog post, though shall do my best to use this blog post to deliver a cohesive timeline of events. CREATIVE DEVELOPMENT My choice to have the style and asesthetic of my storytelling project to be in the form of a retro-esc videogame introduction cutscene game both from my enjoyment of the style of introductory cutscene I wished to make, as well as...

Animate Future Stories Piece Documentation

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 For my Adobe Animate project for our Future Stories assignment I chose to do a rendition of the 3 Little Pigs story modified to be an educational interactive story for children about Internet Safety and Password Security. My initial design process was done by drawing out the designs for the characters, the story structure and the movement of assets in animate in Adobe Photoshop, which can be seen below. The wolf was designed to be more angular, mainly made up of triangles to signify danger, also being a harsh red colour with yellow added on his ears and grin. The three pigs all share the same base body structures, but being colour coded and with different shaped heads, each chosen to signify the stability of each pig's house, or in the case of my story, passwords.  The first big has a circular head and is sacredly, with circles not being very stable shapes. The first pig is also a light blue colour to represent their general sad attitude and passiveness. The second pig is squ...

3 Screen Piece Documentation

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  Idea My idea for my 3 screen piece was a time-lapse video collage called Passage of Time, inspired by the experimental video film  Koyaanisqatsi: Life out of Balance  by Godfrey Reggio that involved multiple clips of sped up footage. I chose to film my piece in a similar style to Reggio's film to show the passage of time, the frequency of patterns in daily life, and the way we unknowingly see and undergo repetition in our daily lives, although my video piece would be a far shorter 3 minutes in comparison to the multi-hour film that is Koyaanisqatsi. Filming The footage for my video piece was filmed on my own iPhone 11 over the course of a week, and edited together on Adobe Premiere Pro. The central focus of the project is a clock being sped up, broken, then fixed and played in reverse to return to the beginning of  the sequence, to represent the cycles of our daily lives restarting at the beginning of a new day. I also chose to have the footage be put in a negative...

Adobe Animate Semester 2 Products

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 Session 1: Moving Robot Our first task with adobe Animate was to animate a robot we created moving across the canvas, adding more to the animation as we went along, staring with a simple motion, to adding spinning with rotation manipulation, and finally changing the opacity of the robot using the Alpha settings. Here is the end results of my work from this session. Session 2: Moving Bug For our second session we were tasked with animating a bug flying across a page after pressing a GO button, focusing more on actual animation on the subject compared to the robots task. By carefully layering out the different parts of the bug and manipulating them, paired with Adobe Animate's motion tweening, I was able to create a fairly basic but decent looking animation. For the button we made use of the code snippets included in Adobe Animate along with it's keyframing, to trigger the button to jump to the frame where the bug starts flying, staying frozen until the button is pressed. Below ...

Museum Poster in Animate - 29/02/2024

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 For one of my assignments at the start of my second semester I was tasked with creating a mock-up poster for an exhibit for The Design Museum called Visions of the Future in Adobe Animate. The poster would be required to follow the design theme of The Design Museum and function as an effective short webpage in order to promote and advertise the exhibit. This poster was completed over about 4 weeks of work, started at the beginning of the semester. For my poster I decided to settle on a focus on image and colour manipulation using photos gathered from the royalty free photo website Pexels, the images of which used will be linked at the end of the blog. In order to make the Animate project function as a webpage we made use of Adobe Animate's HTML5 formatting and it's included Code Snippet features in order to programme actions into certain buttons on the page. These buttons would allow for users to jump to different keyframes which served as the different pages that can be moved...

Squares and Rectangles in Premiere - 23/01/2024

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 As our first assignment for our second semester we were instructed to create a short visual piece in Adobe Premiere Pro 2024 of several squares and rectangles moving across the screen to demonstrate our skills in position and scale manipulation within the programme, in a short 5 - 10 second sequence. Personally as someone who had decent experience with Premiere beforehand, this wasn't particularly difficult to do, though we were shown easier methods for how to create our piece. The first step was to import a black video into the sequence to serve as the base. Second, we added in a while colour matte to serve as our rectangle. After manipulating the shape of the rectangle by disabling uniform scale in the shape's effect controls , our next task was to have the rectangle slide from the left of the shot to the right, which we did by using Premiere's keyframing feature on the rectangle's position. After this we experimented with various other movements and shapes within th...

Photoshop Collage Experiment 2

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  For my second idea for a collage experiment I decided to have it focus around the way we as humans tend to separate ourselves from nature despite being a part of it. The main focus of the image is a person that I generated from the website ThisPersonDoesNotExist.com, which I used to avoid concerns regarding consent. The person has parts of themselves that have been replaced with others, such as their body depicted exposed bones and muscles, meant to represent our core components that of which can be found in nearly every other animal on the planet. The persons head is notably mixed with various parts of plant life, such as tree bark, broccoli making up the hair, and pea pods and a grape making up the eye, with an apple as an iris. I chose an apple due to it's association with the biblical creation story, which itself has a habit of distinctly separating humans from the other animals god created. The apple being the iris represents how we see ourselves as unique or above the rest ...